JP050: Silesian Interlude: 19th March, 1945, South of Oppeln, Upper Silesia.

History: On the 15th of March,Marshall Koniev's 1st Ukranian Front attacked to sieze Upper Silesia
all the way to the Czechoslovakian frontier. He planned to use two assault forces to trap the Germans 
in the Oppeln bulge. The Front successfully encircled one Oppeln group, linking up at Neustadt. 
Meanwhile, elements of the Hermann Goring Parachute-Panzer Division were hurriedly transpoted 
by rail to the area, and began detraining on the 17th. They were immediately committed to the 
40th Panzer Corps sector on the 18th. 

Aftermath: The Hermann Goring was initially committed on the 18th of March in a piecemeal fashion 
with little ammo and even less success. They regrouped and resupplied that night, resuming the attack 
the next day against the 10th Guards Tank Corps. The attack started well, until the Soviets committed 
heavy tank destroyer units to the battle. This attack as well as others by the German Army faltered 
and eventually over 15,000 Germans were caught in the Oppeln Bulge, although several divisions did 
manage to escape to continue fighting.
                  
Play Mode: Best head to head or as Soviets, any difficulty.

Setup: The Soviet player sets up on or east of the hexrow marked "###".

Units Human Players (AI player units may vary)
German: Squads, Half Squads, Leaders, MMG, LMG, PSK, PF, AFV's.
Soviets: Squads, Crews, Leaders, MMG's, LMG's, ATR, AT Gun, AFV's.

Map: Up direction is to the north, two maps (1x2).  

Visibility: 14 hexes.

Terrain: Rural, Town, Woods, Hills

Scenario Length: 8 Game Turns

Victory Objective: The side with the most Victory Points at the end is the winner. Both sides get VPs
at the end of the scenario for controlling objectives and killing enemy units. The Germans also get 
Victory Points for exiting units.

Scenario Designer: John M. Pirman [Matrix Callsign: Big Ivan] Special thanks to Chas Smith for his
original development of this scenario in Advanced Squad Leader.
